ARTIBUS
Artibus is a brand new work in progress datapack that adds recipes, simple mechanics, mob customisation, additional dimensions, custom world generation, and additional structure spawning.
To follow the progress of the datapack as it's development progresses, you can follow me on My YouTube Channel.
Changelog
v0.5
- Nether portals slowly infect the overworld, changing blocks to Netherrack, Soul Sand, and Blackstone
- Zombies spawn twice as often on a full moon
- Zombies drop Iron Nuggets at 10x the rate they previously dropped Iron Ingots
- Smooth Stone is now crafted in the Stonecutter
- Time will advance more quickly if every player is in the Nether (daytime extender feature)
- Silk Touch can now be used to harvest Vines
- Soul Sand can be smelted into Brown Glass
- Soul Soil can be crafted into Coarse Dirt
- Piglins are no longer aggravated by Players opening Ender Chests or Shulker Boxes
- Rotten Flesh now dries out to Rabbit Hide instead of Leather, but at 3x the speed
- Zombies no longer drop Iron Ingots
- Corrected the spelling on successful reload
- Start up command to enable Player deaths
- The Clock Advancement is now revoked from every Player on reload in case of stalling on installation
v0.4
- Revamped phantom spawning mechanics
- Pillagers hold a lantern in their off-hand during the night
- Chains, end rods, and iron bars can be climbed
- Enderman can spawn holding various blocks
- Void world dimension
- Weather is now cleared when skipping the night
- Changed the counter score on art_data to be hidden for visibility
- Moved time store command to the tick
- Endermen can pick up less blocks
- Unique messages for initial startup, and reloads
- Toolbox function to force first load
- Load boolean which initiates startup functions
- Rewritten the creative world startup function
- Developer mode setting (useful for testing extended daytime related things)
v0.3
- Daytime duration extender - type "/function settings:" for the list of settings
- Pigs have a high chance to have a litter of 2-4 piglets when breeding
- Rabbits have a high chance to have a litter of 2-6 kittens when breeding
   (apparently baby rabbits are called kittens)
- Added recipe for green dye: craft blue and yellow dye together
- Adjustable multiplayer sleep system whilst daytime duration extender is disabled
- Adjustable day / night duration (1 hour long days and nights by default)
- Chickens always drop 1 raw chicken
- Rabbits always drop 1 raw rabbit
- Pigs drop slightly less porkchops than cows drop beef
v0.2
- Wither Skeletons have a chance to spawn with a bow
- Archer Wither Skeletons drop bows enchanted with flame
- Skeletons have a chance to spawn with a stone sword
- Both all skeletons only drop arrows if they are an archer
- Sheep have a small chance to spawn as any of the colours
- Mooshrooms drop 1-3 of their respective mushrooms when they die
- Improved efficiency of armour stand crouch detection system
- The prismarine recipe only crafts a single prismarine
- Re-added 8 sticks crafting recipe for parity with the stonecutter recipe
- Re-added the stripped logs from logs recipe to the sawmill
v0.1
- The start of a brand new project!
Artibus re-introduces a number of cherry picked features from SGT, my now outdated project surrounding custom recipes and minor gameplay changes.
Future updates are going to introduce custom world generation, structure spawning, dimensions, and even mob customisations!
Artibus is a brand new work in progress datapack that adds recipes, simple mechanics, mob customisation, additional dimensions, custom world generation, and additional structure spawning.
To follow the progress of the datapack as it's development progresses, you can follow me on My YouTube Channel.
Changelog
- Nether portals slowly infect the overworld, changing blocks to Netherrack, Soul Sand, and Blackstone
- Zombies spawn twice as often on a full moon
- Zombies drop Iron Nuggets at 10x the rate they previously dropped Iron Ingots
- Smooth Stone is now crafted in the Stonecutter
- Time will advance more quickly if every player is in the Nether (daytime extender feature)
- Silk Touch can now be used to harvest Vines
- Soul Sand can be smelted into Brown Glass
- Soul Soil can be crafted into Coarse Dirt
- Piglins are no longer aggravated by Players opening Ender Chests or Shulker Boxes
- Rotten Flesh now dries out to Rabbit Hide instead of Leather, but at 3x the speed
- Zombies no longer drop Iron Ingots
- Corrected the spelling on successful reload
- Start up command to enable Player deaths
- The Clock Advancement is now revoked from every Player on reload in case of stalling on installation
- Revamped phantom spawning mechanics
- Pillagers hold a lantern in their off-hand during the night
- Chains, end rods, and iron bars can be climbed
- Enderman can spawn holding various blocks
- Void world dimension
- Weather is now cleared when skipping the night
- Changed the counter score on art_data to be hidden for visibility
- Moved time store command to the tick
- Endermen can pick up less blocks
- Unique messages for initial startup, and reloads
- Toolbox function to force first load
- Load boolean which initiates startup functions
- Rewritten the creative world startup function
- Developer mode setting (useful for testing extended daytime related things)
- Daytime duration extender - type "/function settings:" for the list of settings
- Pigs have a high chance to have a litter of 2-4 piglets when breeding
- Rabbits have a high chance to have a litter of 2-6 kittens when breeding
   (apparently baby rabbits are called kittens) - Added recipe for green dye: craft blue and yellow dye together
- Adjustable multiplayer sleep system whilst daytime duration extender is disabled
- Adjustable day / night duration (1 hour long days and nights by default)
- Chickens always drop 1 raw chicken
- Rabbits always drop 1 raw rabbit
- Pigs drop slightly less porkchops than cows drop beef
- Wither Skeletons have a chance to spawn with a bow
- Archer Wither Skeletons drop bows enchanted with flame
- Skeletons have a chance to spawn with a stone sword
- Both all skeletons only drop arrows if they are an archer
- Sheep have a small chance to spawn as any of the colours
- Mooshrooms drop 1-3 of their respective mushrooms when they die
- Improved efficiency of armour stand crouch detection system
- The prismarine recipe only crafts a single prismarine
- Re-added 8 sticks crafting recipe for parity with the stonecutter recipe
- Re-added the stripped logs from logs recipe to the sawmill
- The start of a brand new project! Artibus re-introduces a number of cherry picked features from SGT, my now outdated project surrounding custom recipes and minor gameplay changes.
Future updates are going to introduce custom world generation, structure spawning, dimensions, and even mob customisations!